The Arcanists of Templehelm have refined the power of the arcane arts, defensive, and survivalist magic - necessities needed to live in a cruel place such as Templehelm full of merciless people.
- 45 Health
- 200 Mana
- Proficiency in practices of magic.
- Can use Brewing Stands.
Zelphair - Tornado - Conjure a Tornado that lifts up anyone that gets in it's way. (100 Mana)
Wintival - Frost - Conjure a Frost that freezes anyone that strays too close. (100 Mana)
Netharna - Inferno - Conjure an Inferno that burns anyone that strays too close. (100 Mana)
Akwal - Deluge - Conjure a Deluge that drowns (Harms) anyone that strays too close. (100 Mana)
Deserma - Brilliance - Conjure a brightness that Blinds and Hazes anyone that strays too close. (100 Mana)
Cavilon - Vicious Mist - Conjure a mist that Poisons anyone that strays into it. (100 Mana)
Wildaven - Snare Seeds - Conjure a sprinkling of Snare Seeds that will devour anyone that strays too close. (100 Mana)
Flare - Sends an impressive array of fireworks into the sky. (25 Mana)
Startle - Startle those around you - the shock can cause some pain to the ears. (50 Mana)
Riches - Drop fake precious gems - and escape while your foe try to collect them. (50 Mana)
Barrier - Creates a wall of mana in front of the caster for a short time. (50 Mana)
Forcefield - Creates a dome of mana around the caster for a short time. (50 Mana)
Mesmerise - A cloud of pretty colours mesmerises those straying too close. (50 Mana)
Growl - Growl like a Dragon. (75 Mana)
Hysteria - Make those around you have hazy vision. Great for escapes. (75 Mana)
Dream - The target goes into a dream state for a short time, leaving the battlefield then returns. (100 Mana)
Summon - Conjurers can summon a player to their location by using the spell command /c summon <playername> (1 Redstone Dust and 100 Mana) This will send a request to a player to teleport directly to you. They can accept the summon by typing /accept
Telemark - Set your Telemark location by slapping a clock on the ground. (1 Clock)
Portal - Create a Portal that leads to the location of your Telemark Spell that others can pass back and forth between. (100 Mana, 1 Gold Ingot, 1 Redstone Dust)
Whimsy - A random Targeted spell is conjured (150 Mana) (Acquired)
Armour - Conjure magical leather armour for a short time. (50 Mana, 1 Leather, 1 Redstone Dust)
Build - Build from a distance of 30 Blocks. (5 Mana per block)
Timecurse - Curse the target to forever see day or night. This curse can only be healed by an Illusionist or a Healer. (1 Arcane Scroll, see recipe below.)
Mana Booster (Mage and Healer also have this.)
Increases your mana to 350 and increases its regeneration rate to 10.