The Duelists of Templehelm are warriors who specialize in swordplay. They are the Berserkers' counterpart.
- 70 Health
- 100 Mana
- Duelists exist primarily as melee combatants.
- Swords Skill - Cause more damage with Swords and activate special abilities.
Cleave - Blades cleave in front of you.
Wrath - For a short time you gain extra strength take wither damage, but take no melee damage. (50 Mana)
Parry - Prevent all damage from melee and arrows for a brief moment. (50 Mana)
When taking melee or arrow damage, you have a slight chance of automatically activating:
Masochist - Gradual health regeneration over time.
Pace - Gives strength 4 and haste 3 for 15 seconds. (75 mana) 1 min cooldown.
Special MCMMO Abilities
When holding a Sword - a counter attack takes the damage done to you, and returns half to the attacking person or mob. It will not work if you have half a heart remaining. The chance to perform a counter attack depends on your Swords level, and increases by 0.05 per level. Counter attack will not work on projectiles (Arrows, Ghast fireballs, etc).
Right click while wielding a sword to activate Serrated Strikes. The next time you hit a mob or player with a sword, Serrated Strikes will trigger. It will deal +25% damage and apply Bleed+ to enemies within a small radius of your target, how many enemies you can apply Bleed+ to will depend on the sword quality.
When fighting with a sword you have a chance to deeply wound your enemies and make them bleed, giving them damage over time.
Unarmed - Iron Grip
Allows you to perform a counter chance against an opponent's disarm to make his disarm unsuccessful. This chance increases by .1% every level.